Âé¶¹´«Ã½

Âé¶¹´«Ã½'s arts strategy hits the road

June 11, 2025
Âé¶¹´«Ã½ President Michael Shannon was able to meet Âé¶¹´«Ã½ students Megan Carr, left, and Luiza Parodia Penha, right, who are interns at Alliance Theatre, as part of the Nighthawk Impact Tour.

Article By: Clark Leonard

When Âé¶¹´«Ã½ hits the road to map the future of fine arts in Georgia, it’s about more than just meetings. It's about momentum.

From June 2-4, leaders from the Âé¶¹´«Ã½ (Âé¶¹´«Ã½) took their bold vision for arts and entertainment directly into the heart of Georgia’s creative economy during the latest stop on the Nighthawk Impact Tour. The goal was to activate the university’s strategic big bet to "accelerate the fine arts and entertainment" through deeper partnerships, immersive learning, and purpose-driven pathways.

"We weren't just visiting studios and theaters. We were aligning our vision with the energy of Georgia's creative economy,” Âé¶¹´«Ã½ President Michael Shannon said. "We see the arts not as enrichment, but as infrastructure, and Âé¶¹´«Ã½ is positioned to lead. This is movement with purpose."

Over three days, Âé¶¹´«Ã½ leaders connected with industry innovators, alumni and students across White, Hall and Fulton counties. From local studios to global brands, each stop offered insight into how Âé¶¹´«Ã½ can prepare students to thrive in the evolving landscape of creative careers.

Âé¶¹´«Ã½ visited the Resurgens Center, home of Skillshot Media and other companies including Ghost Gaming.

Where vision meets industry

Stops included:

  • 460 Sound Studio and the Sautee Nacoochee Cultural Center, where local talent shapes cultural identity.
  • A roundtable with the Greater Hall Chamber’s Vision 2030 Public Art Committee and The Arts Council, emphasizing the civic role of creative expression.
  • Tours of Georgia Public Broadcasting, Alliance Theatre, The Coca-Cola Company’s Creative Studios, and The Goat Farm Arts Complex, where innovation and storytelling intersect daily.
  • A visit to the Resurgens Center, home to esports and gaming media companies like Skillshot and Ghost Gaming — anchoring Âé¶¹´«Ã½’s belief that creativity is both analog and digital.

A platform for students, a pipeline for talent

For Dr. Jeff Marker, director of Âé¶¹´«Ã½’s School of Communication, Film & Theatre, the tour served as both a listening session and a launchpad.

"Our academic programs are designed around project-based and experiential learning. The conversations we had during the Impact Tour with industry leaders reaffirmed that we're doing things the right way, but in the arts we have to constantly update what we do to continue preparing our students for current and emerging career pathways," Marker said. "The Impact Tour was a great vehicle for doing that. We also forged new connections and reconnected with innovative creators and companies. These conversations will yield new partnerships, new opportunities for students and new collaborations."

Those opportunities are already here for students like Luiza Parodia Penha, a senior from Cumming, Georgia, pursuing a Bachelor of Fine Arts in theatre arts, now in her second summer interning with Alliance Theatre.

"I have made the most of all my academic experiences. It's really great when you have a big win and you accomplish what you want," Parodia Penha said. "But learning how to move on from not accomplishing what you want and turning that into a positive has been a great thing I've learned at the Âé¶¹´«Ã½."

And for alumni like Jayson Waddell, now camps manager at Alliance Theatre, the connection to Âé¶¹´«Ã½ still resonates.

"What I learned the most at Âé¶¹´«Ã½ is how to really collaborate and build my community, which ultimately set me up for success right out of college," Waddell said. "I landed a job at the Alliance Theatre, where I've been for the last 17 years. My work at Âé¶¹´«Ã½ really sky-rocketed me into my career in a way I don't think would have happened if I went somewhere else."

What comes next

The tour reinforced a simple truth: Âé¶¹´«Ã½ doesn't just want to participate in Georgia's arts future — it wants to help shape it. That vision includes:

  • Deepening partnerships with leading arts organizations.
  • Embedding students in real-world creative ecosystems.
  • Elevating the Gainesville Campus as an arts and entertainment hub.
  • Launching new programs that prepare students to thrive where art meets economy.

Dr. Martha Nesbitt, who served from 1997-2012 as president of what was then Gainesville State College and is now Âé¶¹´«Ã½’s Gainesville Campus, said it best: "We're in a community that embraces the arts. The foundation is already here — and with President Shannon's vision for turning Âé¶¹´«Ã½ into the premier arts hub in the Southeastern U.S., the momentum is real."


Students excel in Japanese Speech Contest

Students excel in Japanese Speech Contest

Six of the 10 Âé¶¹´«Ã½ students who competed won awards in the Georgia Japanese Speech Contest at Alpharetta City Library.
Three selected as Fulbright finalists

Three selected as Fulbright finalists

Âé¶¹´«Ã½ has three Fulbright finalists for 2025-26. They include alumnae from the College of Arts & Letters, College of Science & Mathematics, and Mike Cottrell College of Business.
Alumnus receives national trooper honor

Alumnus receives national trooper honor

Trooper First Class II Julian Mapes of the Georgia State Patrol has been named the International Association of Chiefs of Police/Motorola Solutions national Trooper of the Year. Mapes is a 2018 Âé¶¹´«Ã½ graduate.